techno.rentetan.com – Microsoft’s acquisition of Activision Blizzard was disclosed only a few weeks prior to today’s revelation. Bungie is the latest in a line of high-profile acquisitions by Sony in the game business, with a rumored $3.6 billion price tag.
Among Bungie’s many notable accomplishments are Halo, the wildly famous video game franchise that catapulted Microsoft’s Xbox One to stardom, and the first-person shooter game series Destiny. At the same time, the company has been working on a new, unidentified IP that will be released in 2025.
A blog post by the company’s chief executive officer, Pete Parsons, said that Bungie would keep developing and publishing games on its own when the deal closes. According to him, the biggest difference will be Bungie’s ability to employ more swiftly throughout the company.
“Our worlds’ potential is limitless thanks to SIE. This means that “Bungie’s future games will continue to push the frontiers of what is possible and will always be founded on the basis of establishing meaningful and enduring connections and experiences,” Parsons said.
SIE CEO Jim Ryan shared similar sentiments, saying that Bungie will stay independent and multi-platform. While other Sony-purchased firms such as PlayStation Studios have been integrated into Sony’s game business, Bungie will remain separate and independent.
According to Ryan’s words, Bungie’s “world-class experience in multi-platform development and live gaming services will help us execute on our aim of extending PlayStation to hundreds of millions of users.”
Alongside the news, Bungie created a FAQ to address any worries PlayStation (and Xbox) fans may have about the purchase. According to the statement, the “same wonderful experience” will be available on “your platform of choice” and not only the PlayStation 4 or Xbox One.” In addition, the developer guarantees that future games will be cross-platform, and not only for Sony systems..
Destiny 2: The Light and Dark Saga’s initial ambitions will be carried through to The Final Shape in 2024, according to Bungie. You can expect no platform-exclusive content or features like Cross Play or Cross Save in the next big expansion Destiny 2: The Witch Queen.
Video game developer Bungie has built some of the most popular franchises in the world and continues to do so by connecting their principles with the desire of gamers to share their gaming experiences with one another, according to Sony CEO Kenichiro Yoshida.
It was also stated that the Sony Group would use its wide range of entertainment and technology assets to help Bungie continue to develop its iconic worlds across multiple platforms and media as part of its purpose to ‘fill the world with emotion, through the power of creative innovation and technology.’
Bungie’s interesting history adds to the long-running battle between Microsoft and Sony in the video game industry. At the Macworld Expo in 1999, Apple’s then-interim-CEO Steve Jobs officially revealed Halo: Combat Evolved, a game he and his team had been working on since 1991. In the beginning, the game was only available on the Xbox 360, but it was subsequently converted to the PC and Mac. Xbox/PC exclusive Halo 2 was released in 2004 as a follow-up to Halo 1.
Bungie broke out from Microsoft in 2007 to become an independent company, although they kept the Halo IP and would no longer work on the series following the release of Halo: Reach in 2010. Since then, Microsoft’s 343 Industries (the team behind Halo Infinite) has taken over the Halo series, while Bungie has switched its emphasis to the online-only first-person shooter Destiny. 343 Industries.
A mere two weeks after Microsoft revealed its intention to acquire Activision Blizzard for $69 billion, Sony announced its acquisition of Bungie, a transaction that Sony supporters thought would give Xbox an unfair advantage over the PS4. Overwatch, Call of Duty, and Starcraft are just a few of the popular properties Microsoft might acquire if the acquisition is approved by regulators.
If Bungie remains cross-platform, Sony hopes it will be able to keep up with the increased competition, although there will be some doubts about its worth. Sony will purchase all of Bungie’s stock, making this a total takeover of the company. Rather than excluding individuals who don’t possess a PlayStation machine, the gaming giant seems to be focusing on growing its player base for the time being.
Xbox and PC versions of Call of Duty and Overwatch have long been exclusive to their respective platforms. When asked about the future of other Xbox titles, Xbox CEO Phil Spencer claimed the company will “respect all current agreements” and expressed a “want to retain Call of Duty” on PlayStation.
Short-term truces aren’t obvious how long they’ll last. With the purchase of Bethesda by Microsoft, the studio’s next title Starfield became exclusive to Xbox and Xbox CEO Phil Spencer hinted that The Elder Scrolls VI would only be played on Xbox and PC after the acquisition.