It is possible that Apple’s Mixed Reality Headset will have as much power as an M1 MacBook Pro

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Photo: T3 Magazine / Getty (Getty Images) – A 96W power adaptor is expected to be required for the company’s initial entry into virtual and augmented reality. We know that Apple is developing an AR/VR headgear that will be available this year, but the specifics of this enigma are still a mystery that must be pieced together one piece at a time.

In an investor’s letter (via MacRumors), noted Apple analyst Ming-Chi Kuo may have just given us another connection, suggesting that the Apple headset would utilize the same 96W power adaptor as the MacBook 14

A 96W charger provided by Jabil with the same characteristics as the MacBook Pro is expected to be used to enable quicker and more efficient charging for the Apple AR/MR headset, according to Kuo’s survey, which was published on Tuesday.

Such a huge power adaptor indicates that the headset requires a lot of power and hence requires high-performance components. The Information reported last year that the headgear will have two 8K OLED panels and more than a dozen cameras for hand tracking. Previous speculations and projections seem to be on the money again. Apple’s iPhone or iPad will be required to wirelessly unload the headset’s processing power, according to the website.

On the other hand, this is at odds with Kuo’s claim that the headset would use three processors, one of which will be powerful enough to operate Apple’s M1 chip and enable Wi-Fi 6E. The performance of some of Apple’s “most sophisticated and powerful CPUs,” according to Bloomberg’s Mark Gurman, will surpass that of the M1.

Assuming the 96W power adapter is required, which is one of the highest available from Apple, it seems that the most, if not all, of the processing will occur on the headset itself. Aside from that, we can expect it to be substantially more powerful than an iPhone and, maybe, even beat the MacBook Pro in terms of raw power. To observe how Apple manages cooling if this is the case is intriguing. However, the Oculus Quest 2’s built-in fan allows the headset to keep a relatively small and lightweight footprint, despite the fact that it contains a large and noisy fan (though it has low power requirements).

Apple’s mixed reality headgear may have some definite technological characteristics, but its design and the manner in which AR and VR will be combined remain murky. According to Gurman, the gadget will be more VR than AR and run on battery power. Our best bet is that users will see two high-resolution OLED screens (one for each eye) that show the real environment with digital items layered on top.

When the non-metaverse gadget is released later this year or in 2023, it is expected to be prohibitively costly (about $3,000) and have a limited supply.